Saturday, 27 February 2010

Thursday, 25 February 2010

Lighting Crash Course

As I was not present for the lighting master class that Jam and Jack went to, I was given a brief lesson on lighting before shooting.


Note: Boom mic – head of mic should follow the speaker. Point the tip towards the actor speaking and slowly move to the other to receive better quality sound.

Health and Safety
  • Do not change lights with bare hands – oil on hands will burst into flames as Redheads are made of halogen light bulbs.
  • After using Redheads, wait for Bandoliers (the “barn doors”) to cool down before closing.
    Make sure no one is looking at the direction of the light when turning on Redheads.
  • Do not plug lots of Redheads into one socket – may blow the fuse.

Lighting

  1. Back light – Gives a nice glow, and can define subject/objects in shot with a white line. Adds depth to shots.
  2. Key light - Generally faces main subject, lined diagonally to the subject, which at that angle defines the shapes of the subject and adds more depth.
  3. Fill light – Illuminates the rest of the set, and can act as a side light.
  4. Working with shadows – Don’t overexpose areas with lighting. Create shadows in the right areas (or how you perceive them/want them to be) using an LED “twinkle” light.
  5. Change angle (or close) the “Barn doors” Bandoliers of the Redheads. This decreases the intensity of the light and gives shape.

Wednesday, 20 January 2010

Final Planning Vlog

Props and Costume

Where to get the costumes?

  • Charity shops
  • Borrow from extra's cast
  • Cheap clothes stores

Dave, Gary, and Extras.


















The "Angel"

















The "Devil"


















Props









































In the case a poker table cannot be found, a green velvet or felt cloth could be put over a round table instead.



























Eyeliner pencil for body art. This is to create the swirling patterns that run up the Angel and Devil's arms.


















Small stickers to define detail on the body art. Easy to peel off and will look good on CU shots. Light colours for Angel, black and sharper flowers for Devil.













Sunday, 17 January 2010

Possible Locations

The first choice location for 'Poker's Advocate' is Drama room 1. It has lighting equipment that will give the frames clear visuals. The black floor and curtains gives a dynamic background and pulls focus to the actors and poker game rather than the set. This mise-en-scene will allow the atmosphere of the film be made mainly by sound and music.






















































The following are possible locations in the case that the drama room is unavailable. We could use these small rooms for close up shots as you don't see the background. If we don't have the drama room for mid-shots, display boards could be borrowed and we would drape black cloth over them to mimic the drama room.
















This small room is useful for filming CU and ECU shots as less of the set is seen. The enclosed space with the setting boards will create a feeling of claustrophobia that could mimic the panic in the character Dave.



















Setting boards could create a corridor and with lighting equipment, it could mimic the entrance to an underground poker room. The lighting would be used to produce the feeling of obscurity.



















The round tables in the sixth form common room are ideal for the poker table as a real one is not accessible.

















































































































The protagonist Dave could enter the game room via lift, with a CU of his eyes watching the numbers on the lift decrease as he gets to the game room. However this shot would distract the audience from the main point of the film which is the poker game.
























From the top library, this would be a good shot for a birds eye view of the players entering the poker game room.

Final Story Board (Digital)






Wednesday, 13 January 2010

Draft Scripts

(Click to enlarge)

Script 1










































Script 2